The Biscuits | Gimar - Fighter 8th Level (PC) Jaron - Paladin 3rd Level (PC) Rheaphlyndar - Thief 7th Level (PC) Nicola - Cleric 2nd Level (PC) Wed - Mage 3rd Level (NPC) Little John - Fighter 4th Level (NPC) |
Locale | Within the dungeons of the Temple of Elemental Evil |
Date | 17th of Fireseek, 585 CY (Common Year) |
Time | unknown |
It was Gimar who first came to his senses, really.
Gimar | Hey, what's going on here? And how did I get up here? |
The Dwarven Warrior was perched somewhat precariously at least eighteen feet up, over a door at the eastern edge of the room. Seeing all the various fungi, Gimar's memory began to return.
Gimar | Say, this is the 'shroom room, where we defeated the Lamia. But where's the rest of the party? And how the heck . . . |
Losing his tenuous grip on the wall, the stout Dwarf plummeted to the floor, breaking his fall with a large specimen of shelf fungus.
Sitting underneath a mushroom, he saw a large bird. No, wait, that was Nicola, covered in feathers. Over near the west wall and the room's entrance, he spotted Rheaphlyndar. The thief was cavorting about wearing nothing but a very thin rubbery substance.
Gimar | Nicola, wake up, I need your help here. |
Nicola | Squawk! |
Gimar | Rheaphlyndar, come help me over here. |
Rheaphlyndar | (sproing sproing sproing) I'm a cat burglar. Have you seen Catherine Zeta-Jones? |
Gimar | Look you two, snap out of it. We need to get out of this fungal forest. |
Nicola | Chirp, er, good morning Gimar. |
Rheaphlyndar | Nice feathers (squinting) too bad they're not real. |
Gimar | Ah, so this is an illusion. Where's that mage? |
The threesome headed north in the vaguely triangular room, towards a bubbling fountain on the north wall. Sitting nearby was Jaron, looking for all the world like a candelabra -- the burnt stubs of multiple candles were affixed to his armor and helm. He was smoking a large cigarette.
Jaron | (puff puff) Hey, keep those feathers away from me! |
Gimar | Paladin, snap out of it. This is just an illusion. |
Rheaphlyndar, his eyepatch moved to the other eye, indicates that the candles and cigarette were real. To the southeast a diagonal corridor ran to a wall. A wall of stone. And sitting by that and giggling softly was the mage.
Gimar | Come on, let's get going. Where's John McClane? |
Wed | I haven't seen him. Hey Jaron, how's the smoke? |
Jaron | Oh, not bad, not bad. |
Wed | (grinning) Yak dung. Tastes good, like a cigarette should. |
Nicola | So, has anybody seen John McClane? |
Nobody had seen him since the battle. Wed got up and joined the group, dispelling the illusions. The Biscuits searched the fungal room high and low.
Gimar | Well, he's either already left or he's behind that door or that wall. We seem to be fully healed by our time here in the fungal garden. Should we see if we can find him? |
Jaron | Aye. |
Rheaphlyndar | Sure. |
Nicola | Can't see why not. |
Wed | I guess it's unanimous. Which first? |
Gimar | The door is going to be easier to check. Rheaph? |
Rheaphlyndar | (kneeling by the door) Already on it. No traps, and I can't see a lock mechanism. It's clear. |
The door was swollen somewhat from the humidity of the forest room, and it took some work. But eventually it popped open, and a corridor was found, leading east. The party followed that corridor for fifty feet or so and discovered a long staircase, leading down and out of the light.
Rheaphlyndar | I am going to guess that he didn't go this way. |
Gimar | Let's go back and check the wall. |
The party quickly dismantled the temporary stone wall, possibly erected by Gimar in the previous days. The corridor continued to the southeast, and Gimar's axe was the only light source. Up ahead, there was the edge of a round room which was lit, and a stone statue could be seen in the opening. It carried a staff.
Nicola | Gimar, you shouldn't have. |
Gimar | Shhhh, we don't know if that's him. Plus, there could be monsters ahead. |
Due precautions were taken as the group advanced slowly. The round room proved to be some forty feet in diameter, and lit by four weirdly glowing cressets of ancient bronze. Within the room were ten monstrous statues, whose stony visages were still able to cause a start of fear. Gimar identified all the figures, as he had fought their kind before. The one in the near alcove proved to be a mummy, holding a staff in one hand and a ceramic bottle in the other. Also around the room were a smallish blue dragon, a beholder, a manticore, a medusa, an ogre mage, a wight, a rakshasa, a fire giant, and finally a recognizable figure -- "Little" John McClane.
Other exits from the room were to the north and east.
Normal Text | Character's words or descriptive text if part of a paragraph |
Italic Text | Character's thoughts or actions if surrounded by parenthesis |
Bold Text | Character is shouting. |
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